๐ฎ Kids Lost in the Gaming Culture: Living in a Real-Life Tron
Back in 1982, Tron was science fiction. A kid sucked into a neon game grid, trapped in a world where programs ruled. Four decades later, it looks less like fiction and more like prophecy. Kids today spend 6โ10 hours a day plugged into their systems. Fortnite skins, Roblox economies, Twitch streaming โ this is their … Read more